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想組隊玩暗黑3?那就不要分開!
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暗黑3中對於多人遊戲的選擇進行了不小的改進,玩家可以自由定義當前遊戲的開放模式,這點可能不管新老玩家都需要一些時間來適應。同時暴雪曾經反覆強調遊戲的難度和多人合作的必要性,今天的藍貼又是一個明顯例子,在遊戲後期,還是盡可能的組隊遊戲吧!

  玩家Chango:

  I'm probably gonna be playing by myself for a few days on release day. Beta pubs everyone just splits up and does their own thing. 1-2 in the defiled crypt, or 1 goes left, 2 go top, 1 goes right. The thing about it in D2 is of course demons gave more exp and drops, but D3 just has "faster" killing with a group. I am not complaining about the mechanic, though I would have preferred D2's system.

  從我拿到遊戲起,我應該會先一個人玩上一陣。測試版讓玩家之間的聯繫被切斷了,大家都在各幹各的。比如說,一到兩人可以刷遍玷污洞穴,多人隊伍則是一人向左走,兩人向前走,一人向右走這樣。在暗黑2里,多人隊伍殺怪能獲得更多的經驗、更好的物品掉落,但暗黑3里,多人隊伍的功用僅僅是殺怪更快。我不是在抱怨這種機制,不過要我選的話,我更喜歡暗黑2那種機制。

  With that said, I'm probably going to solo to quest as fast as possible and concurrently level as fast as possible from quest exp.

  所以說,我應該會一個人盡可能快速地探索,同時依靠從中得到的經驗升級。

  Anyone planning to do the same?

  有人計劃這樣玩嗎?

  暴雪員工Kaivax:

  In my experience recently, if you're in a party of two or three, by the end of normal difficulty, if one person strays from the group and a pack of champions comes along, it's fatal.

  就我目前的體驗來看,一支二人或三人隊伍打到了普通難度後期以後,如果碰到精英怪的時有一人掉隊,就會導致團撲。

  I'm guessing that it's a little less risky in a group of four, but even then, probably only for a few more levels.

  我覺得,若是隊伍有四人的話會安全一點,但即便如此,在幾級之後依然會很危險。

  I'm talking about first characters, of course. Characters that are being fed gear and gold by higher-level characters can probably get by without everyone sticking together for a bit farther into the game.

  當然了,我說的是第一個人物。那些有高等級人物養裝備和金錢的角色應該能一個人走的更遠。

  My current motto for group play in Diablo III is "divide and be conquered".

  關於組隊玩暗黑3,我現在的座右銘是“分,則歿”。

  網友:

  Shouldn't wandering be more risky in a group of four, as the monsters will be harder?

  四人隊伍遊走不應該更危險嗎?要知道怪物會更猛啊。

  He means that if 1 person leaves group of 3, the 2 people left grouped together will still die if they encounter hard mobs. The single person doesn't stand a chance.

  他的意思是如果一支三人隊伍中有一人離隊,剩下的兩人如果碰到了厲害的怪很可能就會掛。單人就更別說了。

  If there's a group of 4 and 1 person leaves, the group of 3 still has a chance to survive.

  但如果一支四人隊伍中有一人離隊,則剩下三人還是有機會活命的。

  暴雪回復:

  And again, we're talking about two things that vary a lot: the speed at which your specific party can deal with regular enemies, and the degree of uptick in difficulty when you go from regular enemies to champions. The variance is on the skill of the players, and the affixes on the enemies. I'd guess that in some cases, a group of three players (in a game of four, where the fourth is away) are going to get along just fine for pack after pack after pack, albeit much slower than if their comrade was with them. And in other cases, those three players are going to rapidly die to the first pack they encounter.

  再強調下,我們提到過有在多人隊伍中有人離隊時,兩件事會大大改變:你所在的這支隊伍處理特定怪物的速度,以及遇到精英怪時你隊伍面臨的難度提升程度。而變數則包括玩家的技能搭配以及怪物的附帶屬性。我覺得在某些情況下,三人的隊伍(即本來有四人但有一人離隊的隊伍)還能勉強繼續前進,雖然他們處理怪物的速度會比四人都在時慢很多。但在另一些情況下,他們也會在隊友離隊後立即被遭遇到的第一個怪滅掉。

  Why? The answer will be their gear, or their mix of chosen skills, or the fact that the game happened to roll a pack of champs with lightning creeping all over the area, etc. etc.

  為什麼?有各種可能的答案。可能是因為他們的裝備,可能是因為他們的技能搭配,也可能只是他們碰巧遇到了一隊附有閃電蔓延(lightning creeping)的精英怪,等等。

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